Jobber.6348's Content - Page 125 (2024)

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  1. Wow These Upcoming Mallyx Changes...

    Jobber.6348 replied to narcx.3570's topic in Revenant

    People gonna play Power Mallyx now that EtD has a Power strike per pulse. Now we have to see if the Strike scales well.

    • July 11, 2019
    • 94 replies
  2. Upcoming Balance Notes

    Jobber.6348 replied to Irenio CalmonHuang.2048's topic in Professions

    Nerfing Impossible Odds sure. But is it still gonna cost the same Upkeep?

    • July 11, 2019
    • 545 replies
  3. Scorpion Wire suggestions.

    Jobber.6348 replied to Jobber.6348's topic in Thief

    Same reason why Anet nerfs Druid Pet for no reason : Why the hell not

    • July 11, 2019
    • 10 replies
  4. Least Used weapons, utilities, traits per class

    Jobber.6348 replied to RUNICBLACK.7630's topic in Professions

    Gonna go ahead and say I have never seen anyone use Ranger Torch ever. Don't come up to me as a special snowflake and go "But I use Ranger Torch :c" I legit have never seen anyone seriously use Ranger Torch and explain to me why and how they use it.

    • July 11, 2019
    • 23 replies
  5. Share your meme builds

    Jobber.6348 replied to Zexanima.7851's topic in Professions

    Core Burst Condi Revenant. http://gw2skills.net/editor/?vlAQNAscmnfNuNSuJ7JRHlVlskyrS4SZWJorcsklNFJdznSsfLvuNwhGA-jViHQBEU5HAOBAL7QAQP1fIn+ANqEMAHBA0s/gAeAAAA-w How to play: Start Shiro and Swords out.acquire Target Apply Enchanted DaggersPhase Traversal the foolLegend Swap in their face to trigger Spirit Boon and Song of the Mistweapon sigils also trigger finish with Sword 2 and Sword 5 and gtfoTotal amount of Condi inflicted in 1 second: Chill from Hydromancy(Torment)Bleed from Geomancy2Torment from gaining Resistance (Spirit Boon + Manical)Chill from Sword 5 (Torment)2 Torment from Song of the Mist.3 Torment from Sword 2Poison (Venom Enhancement)If enemy has no cleanse or is running away it will be an death sentence.Power damage is decent too. Devastation is to get some Might on using Legend skills and Power damage on swords.

    • July 11, 2019
    • 25 replies
  6. Condition Berserker VS Condition Spellbreaker

    Jobber.6348 replied to Regon Phoenix.8215's topic in Professions

    Condi Spellbreaker can reflect Condis on itself to others , making them automatically deadly against Condi Comps coupled with their Resistance gain from FC since they can wade into yur entire Condi cesspool, take little damage from, and inversely dump the whole she-bang onto yu and yur buddies Obviously this is only workable in PvP.

    • July 11, 2019
    • 26 replies
  7. Ranger is way too strong 1v1 in WvW

    Jobber.6348 replied to Orthonen.9470's topic in Ranger

    Honestly the problem with Ranger, is ultimately gonna be Soulbeast and their pets. I see Anet always target high performance classes for balancing, but Soulbeast has been getting nothing but love with minor tweaks which can be properly described as Balancing. (I'm avoiding the term nerf or buff here, because tweaks are indeed tweaks) Soulbeast's greatest utility, and greatest strength, is gonna be Beastmode in conjunction with Pets. Pets do a hideous amount of damage. Talk about automatic free damage. Soulbeasts completely negate the loss of a pet by going beastmode, and gaining even more benefits as well as unique skills. And Anet had the gall to nerf pets for Druids without touching Soulbeast, claiming that Druid needs a tradeoff.Come on Anet, yu being serious? But okay, one can make the argument : It doesn't make sense to nerf pets on Soulbeast, they literally involve pets in the kit. Alright, fair. But then why does Soulbeast hit like a truck even without their pet? Would it make sense then to say we should nerf Soulbeast core weapon damage outside of beastmode, since they are more relient on their pets thematically? I mean how does one even start to explain a weapon auto which does upwards of 5k to 7k damage in a single shot. That's like hitting a Deathstrike every second, and it doesn't even have a cooldown. "Dude, just block it or dodge" Tell me if yu have enough dodges to completely evade unblockable attacks per second from 1500 range.

    • July 9, 2019
    • 199 replies
  8. Scorpion Wire suggestions.

    Jobber.6348 replied to Jobber.6348's topic in Thief

    Intention is to be used from Stealth, or in conjunction with Shadowstep. I know it will sound extremely broken like this, but it should work with Shadowstep's Shadow Return to drag a target back over 2000units, hence the name Abduct In PvP, it could be used to completely remove and isolate a key player from the fight by using ShadowStep > Scorpion Wire + Steal > ShadowReturn > Abduct

    • July 9, 2019
    • 10 replies
  9. Scorpion Wire suggestions.

    Jobber.6348 posted a topic in Thief

    I just want to suggest something which could be fun on Thief. Scorpion Wire Throw a Scorpion Wire at the target. (900 range, instant cast, faster projectile speed, unblockable) Able to cast Abduct Flip skill : Abduct Teleport backwards (450 range) and yank the target to yur location. Abduct can still be cast on missing the target, or if the attack is blocked, which gives some utility to withdraw from a fight. Still has 2 ammo and works with Trickster.

    • July 8, 2019
    • 10 replies
  10. Herald Shield Suggestions

    Jobber.6348 replied to Jobber.6348's topic in Revenant

    Honestly I didn't think that far.My only thoughts were "Current shield 4 is unreliable in applying any of its effects" and "Current shield 5 is really unsatisfying" Maybe it should, to help support team play.

    • June 30, 2019
    • 17 replies
  11. Herald Shield Suggestions

    Jobber.6348 posted a topic in Revenant

    Herald Shield is one of, if not the most unsatisfying weapon in the game. In its current state, it has a very badly implemented mini heal with weak Protection application and Block which roots the character while giving a weak heal. I would love to make some suggestions to Herald Shield and hope some Revenants out there who adore Shields can pick this equipment up without feeling dumpstered. Shield 4 : Crystal Roar 1.5k healConverts up to 2 Conditions into ProtectionCan be traited for 1 more Condition removed and more Protection450 Range AoE Shield 5 : Withdraw Reduces damage from all sources by 100%Roots and heals 750 per pulse for 4 pulses over 3 secondsGrants Retaliation per pulse, and increases Retaliation damage by 200% during channel can be traited to no longer root, but reduces damage by 75% instead.Synergies: Jalis and RetributionEspecially with Jalis' Stability and Retaliation traits from Retribution to create a more defensive form of Herald.Weakness: Boon CorruptionCC

    • June 30, 2019
    • 17 replies
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Jobber.6348's Content - Page 125 (2024)

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